1.用滑鼠一直畫線,不會斷掉

2.滑鼠按下去才會畫線

3.把背景變成白色,並且按數字鍵1.2.3可以換顏色

4.可以用滾輪改粗細

程式碼:
void setup()
{
size(600,600);
background(255);
}
void draw()
{
if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
}
void keyPressed()
{
if(key=='1') stroke(#FF0015);
if(key=='2') stroke(#FFD900);
if(key=='3') stroke(#00FF1B);
if(key=='4') strokeWeight(30);
if(key=='5') strokeWeight(40);
}
int now=1;
void mouseWheel(MouseEvent event)
{
float e = event.getCount();
//println(e);
now += e;
if(now<1) now=1;
strokeWeight(now);
println(now);
}
5.按s可以儲存剛剛畫的圖,關掉後再開按r就可以開啟儲存的圖

6.按c可以叫出小畫家的調色盤

7.可以選調色盤的顏色

程式碼:
void setup()
{
size(600,600);
background(255);
}
void draw()
{
if(bColorSelect)
{
loadPixels();
stroke(pixels[mouseX+mouseY*width]);
}
else if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
}
boolean bColorSelect=false;
void keyPressed()
{
if(key=='1') stroke(#FF0015);
if(key=='2') stroke(#FFD900);
if(key=='3') stroke(#00FF1B);
if(key=='4') strokeWeight(30);
if(key=='5') strokeWeight(40);
if(key=='s') save("now.png");
if(key=='r')
{
PImage img=loadImage("now.png");
if(img!=null) image(img, 0,0);
}
if(key=='c' && bColorSelect==false)
{
bColorSelect=true;
save("beforeColor.png");
PImage img=loadImage("colorMap.png");
image(img, 0,0);
}
else if(key=='c' && bColorSelect==true)
{
bColorSelect=false;
PImage img=loadImage("beforeColor.png");
if(img!=null) image(img, 0,0);
}
}
int now=1;
void mouseWheel(MouseEvent event)
{
float e = event.getCount();
//println(e);
now += e;
if(now<1) now=1;
strokeWeight(now);
println(now);
}
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